The Immerse Virtual Reality headset can take phones up to 3.5 x 5.7 inches (without additional covers), but note that not all apps on the stores are compatible with every handset. So if you've opted for something like the Moto X for that lush screen on a budget contract, forget it, as the gyroscopes and accelerometers aren't compatible. I used a Samsung S4 Mini for the majority of this review.
To be fair, this isn't quite a competitor to the like of the Oculus Rift or Sony's Project Morpheus. Instead, the Immerse Virtual Reality headset is designed for your smart phone. So you won't need an expensive PC rig or console to use it. You may have heard of this tech before with Google Cardboard, which placed phone handsets into a box with some lenses to replicate 3D imagery via apps that show two images, much in the same way the Oculus works.
First, the report provides a basic overview of the Virtual Reality Headsets industry including definitions, classifications, applications and industry chain structure. And development policies and plans are discussed as well as manufacturing processes and cost structures.